


For instance, if you click the word Hierarchy (on the left) to select the Hierarchy view and drag it over to the Inspector (on the right), you can tab the two views together. Any of the views can be moved, docked, duplicated, or changed. First, though, let’s talk about the layout.įor starters, Unity allows you to determine exactly how you want to work. The following sections look at each of the unique views, one by one. Never fear you will quickly get this place hopping. When you open a new Unity project for the first time, you see a collection of gray windows (called views), and everything is rather empty (see Figure 1.6). Now it is time to dig in and start playing around. So far, you have installed Unity and looked at the New Project dialog.

The High Definition RP and Universal Render Pipeline options are a part of Unity’s Scriptable Rendering Pipeline, which gives developers a lot of control over exactly how their projects render but requires knowledge that is beyond the scope of this lesson. These options just control editor settings and can be changed at any time. Don’t worry about picking the wrong one or being unsure. The 2D and 3D buttons allow you to select which type of game you are planning on making. You might be wondering what the other options on the New Project dialog are for.
